1. MAIN: Fokker E.V(D.VIII) added. 2. NETWORK: Traffic limitation system improved. Now it will work both for server and for client. It will also limit traffic more precisely. 3. PLANE: Planes now explode after a certain amount of time if there is a fire onboard. 4. DSERVER: Dedicated servers now perform version verification upon login. 5. GUI: Better click-response when selecting menu items. 6. GUI: Flight Record progress bar now smoothly hides when widget menu is open and the "display progress bar" button is off. 7. GUI: Spectators now are able to see post-mission statistics and results. 8. GUI: Second variation of keybindings now can be assigned to read-only commands. 9. GUI: In game flight map resize control now has a visual designation (lower-right corner). 10. GUI: Input profile now applies when selected. It is no longer required to press SAVE button to apply selected profile.
FIXES/BALANCING:
1. GRAPHICS: Random CTD when loading winter mission after summer mission fixed. 2. GRAPHICS: "White dots" on the cirrus clouds removed. 3. SOUND: "Turbojet" sound in the cockpit of Fokker Dr.I, Fokker D.VII, Pfalz D.IIIa, Pfalz D.XII, S.E.5a, Sopwith Dolphin fixed. 4. NETWORK: Collisions in multiplayer games fixed. 5. STATISTICS: Hits counting (and gunnery effectiveness) when client firing on other client fixed. 6. STATISTICS: Multiplayer awards (trophies for different planes) will now work correctly. 7. PLANE AI: Passive leader of group performing the "Cover" mission command fixed. 8. PLANE AI: Fokker Dr.I, Sopwith Dolphin, Nieuport 28.C1 now fly in formation in straight flight without any problems. 9. PLANE AI: User-controlled planes now fly with correct mission assigned speed when autopilot is on. 10. PLANE AI: Twisted up "left edge" and "right edge" formations fixed. 11. PLANE AI: Sopwith Camel now falls less often into a spin. 12. PLANE: Pilot gesture animations when giving a command to wingmen now work after group has taken off. 13. PLANE: Propeller now becomes damaged when colliding with any object in the air or on the ground. 14. Cut-out engine time has been tuned when is negative G-load appears for Fokker Dr.I, Sopwith Camel, Nieuport 17.C1. 15. PLANE: Pilot no longer dies in collisions if "Safety Collisions" option is on. 16. DSERVER: Only missions in MULTIPLAYER folder and its subfolders will be allowed. This is to prevent a CTD when running missions out of the /data folder. 17. SETTINGS: Desaturation option name corrected. 18. CAREER: Vehicle columns traveling through rough terrain to the south from Arras fixed. 19. CAREER: Primary objective action points now have a significantly increased radius of activation. It is now easier for the player to hit them when flying manually. 20. GUI: Icons at the start of the mission are now black instead of red (in case, when player side is not defined yet). 21. GUI: Text overlap in game server password window and in multiplayer mission planes list fixed. 22. GUI: Hiccup when subtitles appear on screen fixed. 23. GUI: Pilot Head Control section in input options can now be remapped correctly. 24. GUI: Bug when one joystick button automatically assigning both on negative and positive commands fixed. 25. GUI: Doubled range on object icons fixed. 26. GUI: Navigation icons now have the red color of the range text. 27. GUI: Corrupted Black Fade bug on low resolutions fixed. 28. GUI: Planes, missions and skins lists are now arranged by name.