RoF Developer Albert Zhiltsov and neoqb marketing director Max Goryuchkin have been guests of the 7. German Flight Simulator Confernce and have discussed the status and road map for Rise of Flight with Aerosoft. The major statement of neoqb is, that they are developing Rise of Flight clearly as an online game. Further RoF development is taking place in varoius fields. In the future RoF will use the the new graphic features of DirectX 11 under Windows 7.
!!!!! A complete revision and extension of the Career Mode and enabling Dogfight-Mode are also planned.!!!!! Besides new aircraft there are also !!a new historical and a multiplayer map under development!!. All maps will be available in two terrain types: once for singleplayer mode with high details and once for multiplaye mode with less details to optimise performance for weaker PC´s. In the future players can choose between two game modes: the original-mode and the mod-mode. In orginal-mode only original and approved data will be used and all changes by the player in textures and skins will be ignored. In mod-mode however the use of all kinds of modifucations is possible. Already in the next coming updates there should be a newly developed !!Flight Recorder!! available for recording and playback of the game. !!!!For players it will also soon be possible to use custom made aircraft skins inside the game. For 3rd party developers an SDK is under development, which is expected to be ready in the 1st quarter of 2010!!!!. !!Amongst others, it will provide 3ds Max plugins for exporting objects into Rise of Flight.!!